We love to share our knowledge and experiences in the form of lectures and workshops! Using workshops is also a central part of our design method. It’s a way to involve people in almost any process, and a great way to get creative.
Ozma uses workshops as a method to co-create with users and clients in all of our own projects. We also arrange workshops for external clients.

Examples of workshops, courses and lectures:
The course/workshop series on transmedia storytelling gives an introduction to transmedia, interaction, games and participatory culture. The participants work with developing their own transmedia projects, while getting inspiration and knowledge from workshops and seminars held by designers and script writers within the fields of transmedia, interaction design and games.
Between the occasions the participants use the e-learning platform WeProject to keep up the work with their own projects, submitting assignments and giving each other feedback. As course materials we use “Getting started in Transmedia Storytelling” by Robert Pratten.
Contact us for pricing!
This talk/workshop is about game mechanics especially suitable for social games and for gamification. What Gamification means is to apply game play mechanics on products, services or situations that aren’t usually considered being games. No previous knowledge of games or game design is required.
Time: 45 minutes with following discussion, in total 60 minutes
Goal: To give an introduction to the term gamification, and to suitable game mechanics for social games.
Content: Visual presentation and lecture
Cost: 5.000 SEK + VAT
Number of participants: Unlimited
Time: 4 hours
Goal: The participants are introduced to the term gamification and to suitable game mechanics for social games. In the workshop they get to try a method for gamifying a product, service or media content.
Content: An inspirational lecture is followed by a workshop where participants work in groups. The case participants work on can be connected to your organization or to their own project ideas.
Cost: 15.000 SEK + VAT
Number of participants: up to 20
This is a creative and fun way of working with business development for entrepreneurs. The goal is to get the participants to really think out side of the box, when it comes to their own business ideas. They will be introduced to the concept of gamification. They will then be guided through a brain storming session with the aim of coming up with new ideas related to their business, using gamification as a creative tool. In the last part of the workshop the participants will work with constructing a simple “board game” based on their own situation as entrepreneurs. This will result in an short term action plan for their business.
Time: 4 hours
Cost: 20.000 SEK + VAT
Number of participants: up to 10 companies
- Kulturkraft Syd (starting September 2011): Berättande i interaktiva medier, workshop-serie (Cross-media storytelling, series of workshops)
- Crowdconvention, June 2011, session: How crowdsourcing games and stories can become part of a democratic process
- Nordic Game Conference, May 2011: Transmedia Case Study
- Kollaboratoriet/Change Maker, April 2011: Transmedia storytelling lecture
- CRED, March 2011: Lecture and workshop on Gamification for start-up companies
- Binger Film Lab, December 2010: Social Game Mechanics lecture