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The Silent Town
Posted by Karin - Tagged

We are happy to announce that we have received a grant from Kultur Skåne to complete the manuscript for our adventure game The Silent Town! We will make this into an open process where you can follow our progress through this blog. We will arrange open seminars in Malmö and Helsingborg about writing for games. [...]

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Levande minnen: summary from seminar Sep 23

On September 23, Ozma and Living Archives organized a seminar for the Living Memories (Levande minnen) project at Medea, Malmö University. Attending were researchers from Living Archives, archivists from three Nordic Folklore archives (Folklivsarkivet i Lund, Norsk Folkemuseum and Dansk Folkemindesamling), and representatives from the department of Cultural Sciences at Lund University. The aim of the [...]

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Urblove as a tool to bridge barriers in the segregated city

Urblove is a locative game platform concept developed by Ozma in collaboration with WIP. The research project included researchers from MEDEA and the Sport and Leisure departement at Malmö University. How can alternative and more multi faceted stories of poor and segregated urban areas be constructed? How can outsiders be encouraged to come and visit these areas and break [...]

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Energiarbetarna
Posted by Bobbi - Tagged ,

Energiarbetarna (The Energy Workers) is a online game about saving electric power and hot water,  part of the campaign Allmännyttans Energisparkampanj by SABO (Sveriges Allmännyttiga Bostadsföretag). In the cellar of our houses the energy workers live, working themselves sweaty to create all the energy we use in the buildings. Your mission as a player is [...]

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Granny Day 2012 and crowdfunding Granny
Posted by Bobbi - Tagged

Granny’s Dancing on the Table is a transmedia project about the search for independence and belonging, developed by Hanna Sköld, Good World, Pebble, Ozma, and Medea. The project consists of a feature film, a tablet game called Below, and interactive and real life activities such as International Granny Day. On the 1st of June 2012 [...]

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Tyckomaskinen
Posted by Bobbi - Tagged

In June 2012 Tyckomaskinen “≈ the opinion machine” was installed at Rosengårds Bibliotek. Tyckomaskinen is a colorful and playful appliance with a touch screen, on which you can build sentences by dragging words to the clould on screen. You get new words by pulling levers. You then get your sentence printed on a receipt. Tyckomaskinen [...]

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WeProject
Posted by Bobbi - Tagged

Organization development made easy and fun WeProject combines instructive strategies from games together with methods of user involvement. Commitment is the key to sustainable change in organizations and businesses. WeProject is the communication tool needed to inspire staff to engage – be it in working with company values, in collective innovation, or in implementing new [...]

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Urblove
Posted by Bobbi - Tagged

People today love to travel, to play and to create excitement in everyday life. They see the Internet and mobile phones as obvious social tools. There is a strong culture to share experiences and to use these tools in creative new ways. People are constantly on the look out for new forms of activities that [...]

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Spelet om energin: The Energy Game
Posted by Bobbi - Tagged

For the exhibition Spelet om Energin (The Energy Game) at Tekniska Muséet (The National Museum of Science and Technology) in Stockholm Ozma, together with the interaction design company Do-Fi, developed ten games/apps, ranging from quizes to barcode reader games and choice making games. The quest for the players is to reduce the amount of carbon [...]

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