Urblove as a tool to bridge barriers in the segregated city

Urblove is a locative game platform concept developed by Ozma in collaboration with WIP. The research project included researchers from MEDEA and the Sport and Leisure departement at Malmö University. How can alternative and more multi faceted stories of poor and segregated urban areas be constructed? How can outsiders be encouraged to come and visit these areas and break [...]

Read More
Spelet om energin – The Energy Game

On the 26th of November the opening ceremony of the exhibition Spelet om energin (The Energy Game) took place at Tekniska Muséet (The National Museum of Science and Technology) in Stockholm. Ozma Speldesign together with the interaction design company Do-Fi developed ten games/apps, ranging from quizes to barcode reader games and choice making games. Framtidslabbet [...]

Read More