Energiarbetarna (The Energy Workers) is a online game about saving electric power and hot water, part of the campaign Allmännyttans Energisparkampanj by SABO (Sveriges Allmännyttiga Bostadsföretag). In the cellar of our houses the energy workers live, working themselves sweaty to create all the energy we use in the buildings. Your mission as a player is [...]
In June 2012 Tyckomaskinen “≈ the opinion machine” was installed at Rosengårds Bibliotek. Tyckomaskinen is a colorful and playful appliance with a touch screen, on which you can build sentences by dragging words to the clould on screen. You get new words by pulling levers. You then get your sentence printed on a receipt. Tyckomaskinen [...]
We’ve done a lot of lecturing and workshops lately, and become more and more aware of the importance of having hands on tools to work with. So, for the subject of gamification, we’ve now developed a tool for that – it goes by the name “Gamification Implementation Chart”! This is version 1.0, and we’ll use [...]
We will be in San Francisco between the 1st and 8th of November, as part of the exhibition Innovative Sweden by the Swedsih Institute, showcasing 20 swedish innovations. We will exhibit WeProject, our gamified social media tool for organizational communication and education. The exhibition takes place at Stanford University in Silicon Valley, and we will [...]
What does a girl who grows up alone in the woods have to do with an earthquake that happened one hundred years ago in Messina? Does she have anything to do with you and me? What if she is connected to all of us in a way we could not even imagine? What if we [...]
Now we’re back from London, excited and overwhelmed by the fact that we won the Power to the Pixel Pitch with Granny’s Dancing on the Table – a dark coming of age transmedia fairytale, co-produced by Good, Tangram Film, MEDEA, Kore and Ozma Game Design. Happy!
A few weeks ago I went to a lecture with Jon Kolko – the latest entrepreneur in residence at Medea. He is associate creative director at Frog Design and director for the Austin Center for Design. He talked about the role of Design in society today. His view was that since there is lot of [...]
This week we’ve been preraring some materials for the launch of the seven Do-Tanks at Medea next Thursday (the 3d of June). I’ve written an Urblove demo game, and Karin has put together some movie clips from the workshops, to be shown at the launch. If you want to try out a demo of Urblove, [...]
14 May So finally it was time to try out the skate games that Tösabidarna had previously put together. We had three games: “Lost Keys”, “The Pink Creature” and “Skate or Die!”. Together with Andrea Andersson Antunes, the project leader for Tösabidarna, we had decided to play the games during a skate event that Tösabidarna [...]
25 April The second workshops for creating new game routes, was held in Bryggeriet – one of the skate meccas of Malmö. This time around it was the girl skate group Tösabidarna who where the “guinea pigs” of the 3 hour workshop. Their task was to make games for a skate event held in Malmö [...]