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Twine workshop and open story session at Malmö City Library

On the 3rd of November the workshop dedicated to Twine – an open source tool for non-linear storytelling – took place at Malmö City Library. It was fantastic to see such a mixed crowd of participants showing up to the workshop! Among them were professional game developers, poets, programmers, students and even two young boys [...]

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The Silent Town
Posted by Karin - Tagged

We are happy to announce that we have received a grant from Kultur Skåne to complete the manuscript for our adventure game The Silent Town! We will make this into an open process where you can follow our progress through this blog. We will arrange open seminars in Malmö and Helsingborg about writing for games. [...]

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Levande minnen: summary from seminar Sep 23

On September 23, Ozma and Living Archives organized a seminar for the Living Memories (Levande minnen) project at Medea, Malmö University. Attending were researchers from Living Archives, archivists from three Nordic Folklore archives (Folklivsarkivet i Lund, Norsk Folkemuseum and Dansk Folkemindesamling), and representatives from the department of Cultural Sciences at Lund University. The aim of the [...]

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Creating within limits
Posted by Bobbi - Tagged ,

This week we’ve been preraring some materials for the launch of the seven Do-Tanks at Medea next Thursday (the 3d of June). I’ve written an Urblove demo game, and Karin has put together some movie clips from the workshops, to be shown at the launch. If you want to try out a demo of Urblove, [...]

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Urblove Workshop – Creating routes
Posted by Bobbi - Tagged , ,

The first Urblove – Creating routes workshop was held at Lilla Växthuset in Hermodsdal on the first day of winter vacation week. On site, there were six participants from RGRA, and eight workshop leaders / researchers. The purpose of the workshop was for participants to create routes to Urblove, based on the locations of Hermodsdal, [...]

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Crossover Nordic
Posted by Karin - Tagged

In September this year I participated in a 5 day workshop called Crossover Nordic. It was an intense experience and its taken me some time to process it. The idea was to bring people together from the old media (TV, film, documentaries) and new media (web, mobile, games). We spent almost a whole week together [...]

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